Sorry to go of topic.
But yeah alot of kids at the time were playing so it was the in thing for school mates etc…
I was warned by another parent at the time. Then jumped on her account.
I felt that this just wasn’t monitored enough.
My child would have been safer to play call of duty .
How are they going to learn about cashflow in this age when they are given a couple of quid pocket money?
In my day it was fine, but all the action these days takes place online. My kids save all their pocket money and then chuck it it at me to buy some robux or some other online payment.
We are in the computer age now. Our old methods of spending will soon be obsolete.
I first heard of Roblox when I saw my nephew playing on it and he was showing me how he could play different games on it, all for free. Over the years, I’ve bought him Robux gift cards (so he can buy ingame stuff) - there’s a real money spinner there with their freemium model based games.
Its definitely overpriced but the game is huge between ages of 3 and up i see adult youtubers spamming this all the time for crazy views on youtube its silly but its a money machine, buy as many stocks as you want of this because it will only go from strength to strength.
Depends how you measure value. If you treat it like you would for most tech companies, in terms of future growth, it’s undervalued. If you base it off its current performance as a company, I’d agree with you - It’s overvalued.
The stock is quite volatile right now, I tend to buy at anything under 68. They have some big news coming out in the not so distant future (levelling up their user base with voice chat as one example) so may see it break it’s current stock limits, we’ll see.
I’m expecting a stock drop over the week thanks to China’s further grip on the gaming industry (in China). They just announced kids online gaming time will be reduced.
This will likely impact Robloxs future in Asia and specifically Roblox China - an expansion that inflated the stock price.